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Unending Zero is a game where the player can walk through walls.  It aims to be a true stealth action game.  This was a nine month project with a team of about 20 artists and designers.

As an Environment Artist, my responsibilities were as follows:

      Create assets based on a given style and concept.

      Receive feedback from Lead Artist and Project Lead and make corrections based on           that feedback

Here are the two trailers we made for the project

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