This is project game.run() -
My responsibilities in working for game.run() are:
game.run() is a side-
You can see my development blog at dfowler3d.tumblr.com
The current build of game.run() is in Game Maker: Studio. That’s the fourth engine that we’ve moved the game to because of various issues with either team members moving on to other projects or engine limitations. But the game development is running smoothly now.
Because of changes in the team structure, and the necessity of the situation; I have
taken to the role of programming the game. Learning to code in GML has been an adventure.
I’m having a blast, but it’s tough going -
Finally, here are some pictures from an open arcade we took the game to!